Monday, 11 November 2013

Researching Career Avenues

Narrative Designer

The narrative designer focuses on ensuring that the key elements of the player experience associated with story and story telling devices, script and speech are dynamic, exciting and compelling. Working collaboratively with other design oriented team members, the narrative designer is the primary contact with external writing resources for the duration of a production, and is responsible for ensuring they get the most out of those external resources.

Responsibilities involve:

  • Act as the champion of the story, script and speech for the product.
  • Act as the central resource for all things narrative related, as well as writing content and editing copy.
  • Apply and adapt external written materials, as a representative of that writer's story vision, as it applies to the game.
  • Understand story requirements and deliver on story/script goals.
  • Manage own schedule to accommodate the deliverables of each project and propose solutions for conflicts that arise.
  • Conduct research to obtain factual background information relevant to story/design goals.
Concept Artists

A concept artist is an individual who generates a visual design for an item, character, or area that does not yet exist. This includes, but is not limited to, film production, animation production and more recently video game production. A concept artist may be required for nothing more than preliminary artwork, or may be required to be part of a creative team until a project reaches fruition. While it is necessary to have the skills of a fine artist, a concept artist must also be able to work to strict deadlines in the capacity of a graphic designer. Some concept artists may start as fine artists, industrial designers, animators, or even special effects artists. Interpretation of ideas and how they are realized is where the concept artist's individual creativity is most evident, as subject matter is often beyond their control.

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