Tuesday, 12 November 2013

Research on Games Companies For Possible Job Opportunities

Irrational Games – Founded in 1997

Ken Levine (former at Looking Glass Studios), owned by Take-Two Interactive, parent is 2K Games.
1999 – System Shock 2
2002 – Freedom Force
2004 – Tribes: Vengeance
2005 – Freedom Force vs the 3rd Reich
2005 – Swat 4
2006 – Swat 4: The Stetchkov Syndicate
2007 – Bioshock
2013 – Bioshock Infinite

Studio location: 10 miles south of Boston and about 13 mile drive from Logan International Airport. Quincy Centre Station.
Irrational Games 
125 B Street 
Second Floor 
Boston, MA 02127

http://www.irrationalgames.com/
Art: Character Artist

AVAILABLE JOB – CHARACTER ARTIST
Award-winning studio Irrational Games, best known for its BioShock franchise, is looking for a talented Character Artist. Industry experience is not a prerequisite. The ideal candidate will have extensive experience with modeling, sculpting, and texturing a diverse range of characters, and be well versed in game art-production methodology.
QUALIFICATIONS
A comprehensive modeling and texturing portfolio showing a varied range of character art held to a very high standard.
Extensive experience using 3D Studio Max or Maya for modeling, and Photoshop for texturing.
Exceptional sculpting ability in ZBrush in relation to game art workflows.
An understanding of all current-generation production workflows as they pertain to character-art production.
A keen understanding of the human form/anatomy and structure/silhouette in respect to modeling.
A detail-obsessed eye for creating and manipulating texture maps, and an excellent understanding of the value of UV space.
A great team player: self-motivated, with good communication skills.
Accurately follow common goals and tasks while working under own initiative. Perform other duties as assigned.
REQUIREMENTS
Have shipped relevant console titles as a Character Artist.
Strong traditional-art foundations, including but not limited to figure drawing, photography, and illustration.
An appreciation and understanding of fashion and street style.
To be considered for this position, you must submit your portfolio along with your résumé on the following page.


Rockstar Games

Founded in 1998, headquarters in New York City, Owned by Take-Two Interactive, President is Sam Houser and Vice President is Dan Houser.

Rockstar Leeds – 2004 – Present
– Based in Lower Wortley, Leeds. Created GTA: Liberty City Stories and Vice City Stories, Max Payne on the GBA, GTA: Chinatown Wars, Beaterator. Also Windows version of L.A. Noire.
Rockstar London – 2005 – present
– Took over development of Manhunt 2, portable version of Midnight Club: LA
Rockstar New England – 2008 – present
– Wii, XB360, PC port of Bully
Rockstar North – 1999 – present
– Edinburgh, Scotland. Famous for GTA and Manhunt, also original Lemmings games.
Rockstar San Diego – 2003 – present
– developed the RAGE engine, Red Dead Revolver and Red Dead Redemption, Smuggler’s Run series, first two Midtown Madness games and Midnight Club series.
Rockstar Toronto – 1999 – present
– The Warriors, PC/OS version of GTAIV and GTA: Episodes from Liberty City.

For use in future, use:
AMAQUIST.
GAMASUTRA.
GAMESINDUSTRY.BIZ
THE EDGE MAGAZINE.
READ.
MONSTER.

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